The Technician package deal represents, at the most basic level, any civilian technical position that can be found in the B5 universe. The technician can range from specialized occupations like computer technician, medlab technician, to the more 'blue collar' areas of hangar bay dock workers to environmental engineers. Whatever the specialty, the technician is the ever present grunt that makes the Universe go 'round.
Profession: Technician  
Abilities Cost
Tend to be ignored: +2 with Concealment 4
AK: B5 maintenance tunnels and passageways 5
AK: Babylon 5 Station 4
Analyze: Defective Equipment 3
Electronics 3
KS: [Specialty; such as environmental, hangar bay, medlab, etc.] Technician 3
Mechanics 3
PS: Technician 3
Security Systems 3
Systems Operation (Communications Systems, Environmental Systems) 4
WF: Common Melee Weapons 2
Fringe Benefit: Union Member 3
total
40
Disadvantages Value
Distinctive Features: Coveralls, jump suit, pocket/belt full of tools, or other 'uniform' of trade/profession (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 5
Psychological Limitation: [Loves/Hates] the Job (Common, Moderate) 10
Social Limitation: Subject to orders of [department/section/union] (Frequently, Major) 15
Social Limitation: Under paid, over worked, blue collar worker (Frequently, Minor) 10
total
40

Hero Designer v2 file (prefab)