Invid Enforcer / Pincer Command Unit
Val Char Base Points Total Roll Notes
6 SIZE 0 30 6 Length 4.00", Width 2.00", Area 8.00" Mass 6.4 ton KB -6, DCV Mod -4
40 STR 40 0 40 17- HTH Damage 8d6 END [4]
20 DEX 10 30 20 13- OCV: 7/DCV: 7
5 SPD 3.0 20 5 Phases: 3, 5, 8, 10, 12
18 DEF 2 48 18
20 BODY 16 4 20 13-
18" Ground Movement 6 24 18"
0" Water Movement 2 -2 0"
0" Leaping 0 0 0" 154 Total Characteristics Points
Movement
Type Primary/Secondary
Run (6) 18" [36" NC]
Swim (2) 0" [ NC]
H. Leap (0") 0"
V. Leap (0") 0"
Flight 24" [192" NC] / 24" [192" NC]
Levels
+3 with Ranged Combat; Only vs Protoculure-Powered Mecha (-1/2), Only 1 Level per 'Level' of Mecha (-1/4)
Cost Powers END
60 Claws: Killing Attack - Hand-To-Hand 2 1/2d6 (5d6+1 w/STR), Reduced Endurance (0 END; +1/2)0
58 Enforcer Thrusters: Flight 24", x8 Noncombat0
270 Laser Cannons: Multipower, 180-point reserve, all slots Reduced Endurance (0 END; +1/2)
9u
1) Normal Blast: Killing Attack - Ranged 6d6
0
14u
2) Sustained Blast: Killing Attack - Ranged 6d6, Continuous (+1); Only Continuous for a Maximum of 3 Phases, and is Escaped by Dodging (-1/4)
0
4 Mecha Limbs: Extra Limbs(Two Arms, Two Legs) (4); Limited Manipulation (-1/4)0
13 Protoculture Sense: Detect Protoculture 9- (Unusual Group), Increased Arc Of Perception (360 Degrees), Range0
8 Protoculture Targeting: +3 with Ranged Combat; Only vs Protoculure-Powered Mecha (-1/2), Only 1 Level per 'Level' of Mecha (-1/4)
3 Visual Protoculture Sense: Detect Protoculture 9- (Sight Group)0
19 Sealed Systems: Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing)0
9 Two Legged Mobility: No Turn Mode (+1/4) applied to Ground Movement
Total Powers & Skills Cost: 467
 
Total Cost: 621
 
611+ Disadvantages
10 Physical Limitation: Bad Resolution on Visual Sensors(Except Protoculture) (Frequently, Slightly Impairing)
Total Disadvantages Points: 10