| Cost |
Powers |
END |
| 60 |
Claws: Killing Attack - Hand-To-Hand 2 1/2d6 (5d6+1 w/STR), Reduced Endurance (0 END; +1/2) | 0 |
| 58 |
Enforcer Thrusters: Flight 24", x8 Noncombat | 0 |
| 270 |
Laser Cannons: Multipower, 180-point reserve, all slots Reduced Endurance (0 END; +1/2) | |
| 9u |
1) Normal Blast: Killing Attack - Ranged 6d6 | 0 |
| 14u |
2) Sustained Blast: Killing Attack - Ranged 6d6, Continuous (+1); Only Continuous for a Maximum of 3 Phases, and is Escaped by Dodging (-1/4) | 0 |
| 4 |
Mecha Limbs: Extra Limbs(Two Arms, Two Legs) (4); Limited Manipulation (-1/4) | 0 |
| 13 |
Protoculture Sense: Detect Protoculture 9- (Unusual Group), Increased Arc Of Perception (360 Degrees), Range | 0 |
| 8 |
Protoculture Targeting: +3 with Ranged Combat; Only vs Protoculure-Powered Mecha (-1/2), Only 1 Level per 'Level' of Mecha (-1/4) | |
| 3 |
Visual Protoculture Sense: Detect Protoculture 9- (Sight Group) | 0 |
| 19 |
Sealed Systems: Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) | 0 |
| 9 |
Two Legged Mobility: No Turn Mode (+1/4) applied to Ground Movement | |