| Cost |
Powers |
END |
| 120 |
GR-103 Mini-Missile Launcher: Multipower, 150-point reserve, all slots 12 Charges (-1/4) | |
| 9u |
1) Area Missile Strike: Killing Attack - Ranged 5d6, Area Of Effect (8" Any Area; +1); Uses 2 charges per 1" of AOE (-1/2), Limited Range (375"; -1/4) | 0 |
| 12u |
2) Missile Strike: Killing Attack - Ranged 5d6, Autofire (10 shots; +1); Limited Range (375"; -1/4) | 0 |
| 11 |
Headlights: Hearing Group Images Increased Size (4" radius; +1/2) (8" Line; +0), +/-2 to PER Rolls, Reduced Endurance (0 END; +1/2); Only To Create Light (-1) | 0 |
| 26 |
Heavily Armored Motorcycle: +13 DEF; Does not protect occupants (-1/2) (Modifiers affect Base Characteristic) | |
| 12 |
Radio: High Range Radio Perception (Radio Group) | 0 |
| 15 |
Short Ranged Radar: Radar (Radio Group) | 0 |
| 84 |
Transform into Cyclone Armor: Multiform (498 Character Points in the most expensive form) (Instant Change); Rider Must Be Wearing CVR-3 To Transform (-1/4) | 0 |
| 7 |
Turbo Boost: Leaping +10" (10" forward, 5" upward); Requires A Combat Driving Roll (-1/2) | |
| 36 |
Two Wheeled: Ground Movement +19" (25" total), x8 Noncombat; Only On Appropriate Terrain (-1/4) | |