Hero System Fifth Edition Rule BookHero System Fifth Edition Rule BookCombatHero System Fifth Edition Rule BookAgility SkillsHero System Fifth Edition Rule BookAlien TechnologyStar HeroTrek HeroAlien BiologyStar HeroTrek HeroProfitable CargoTrek Hero(Hero System Fifth Edition Rule Book, page 32)
This Intellect Skill allows a character to analyze another character's abilities or skills to determine the other character's level of power or degree of competence. The character must specify what he can analyze using this Skill when he buys it.Star HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroHero System Fifth Edition Rule BookStar HeroSidekick(Hero System Fifth Edition Rule Book, page 36; Star Hero, page 40-41)
A character with this Intellect Skill can program and operate computers. This includes knowledge of, and the ability to use, hardware, software, operating systems, and the like. All characters that take this ability will be in direct competition with the writer of Hero Designer.
Choosing any of the categories or subtypes will use the expanded rules defined in Trek Hero. Not selecting any categories or subtypes will use the rules as stated in Hero System Fifth Edition Rule Book.
Trek HeroConduct a simple inquiry or investigative interviewTrek HeroDiscuss meaningless trivialities such as sports and weatherTrek HeroTrek HeroUsing misdirection, lies, and half-truths to provide a convincing question or answerTrek HeroAnswering Questions without really answering them, e.g. "I'm glad you asked that, and I asure you that I have people looking into the matter at this very moment."Trek HeroTrek HeroTrek HeroHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookSidekick(Hero System Fifth Edition Rule Book, page 37-38)
This Interaction Skill allows a character to extract information from people with careful conversation and/or to be an entertaining conversationalist.
Fantasy HeroTrek Hero(Fantasy Hero, page 85)
Characters with this Intellect Skill can find the best places from which to spy on and overhear others. Eavesdropping acts a Complementary Skill for the character's PER Roll when he attempts to overhear or spy on someone.
Star HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroStar HeroStar HeroStar HeroStar HeroTrek HeroTrek HeroTrek HeroTrek HeroStar HeroStar HeroStar HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroStar HeroTrek HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroHero System Fifth Edition Rule BookStar HeroSidekick(Hero System Fifth Edition Rule Book, page 39; Star Hero, page 41)
This Intellect Skill allows a character to identify, understand, build, repair and rewire electronic devices.
Choosing any of the defined Systems or System Groups will use the expanded rules from Star Hero. Not selecting any Systems or System Groups will use the default rules as stated in Hero System Fifth Edition Rule Book.
Hero System Fifth Edition Rule BookHero System Fifth Edition Rule BookOfficial documents, signatures, seals, magnetic codes, and so forthHero System Fifth Edition Rule BookPassports, drivers' licenses, Social Security cards, badgesHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookTrek HeroTrek HeroTrek HeroHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookSidekick(Hero System Fifth Edition Rule Book, page 40)
This Intellect Skill represents the ability to duplicate documents, objects, and money.
Hero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookTrek HeroStar HeroHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookSidekick(Hero System Fifth Edition Rule Book, page 45)
A character with this Intellect Skill can determine his location and plot an efficient course between two points.
Trek HeroSimple PersuasionTrek HeroPersuade another by a convincing debateTrek HeroTrek HeroTrek HeroHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookSidekick(Hero System Fifth Edition Rule Book, page 46)
Characters with this Interaction Skill can convince, persuade, or influence individuals, or tell believable lies.
Agronomy (Life Science)Trek HeroBioengineering (Life Science)Trek HeroBiology (Life Science)Trek HeroBiotechnology (Life Science)Trek HeroBotany (Life Science)Trek HeroEcology (Life Science)Trek HeroGenetics (Life Science)Trek HeroMicrobiology (Life Science)Trek HeroPaleontology (Life Science)Trek HeroZoology (Life Science)Trek HeroChemistry (Physical Science)Trek HeroMathematics (Physical Science)Trek HeroPhysics (Physical Science)Trek HeroQuantum Physics (Physical Science)Trek HeroTemporal Physics (Physical Science)Trek HeroThermodynamics (Physical Science)Trek HeroEcology (Planetary Science)Trek HeroGeology (Planetary Science)Trek HeroHydrology (Planetary Science)Trek HeroMeteorology (Planetary Science)Trek HeroMineralogy (Planetary Science)Trek HeroOceanography (Planetary Science)Trek HeroPlanetology (Planetary Science)Trek HeroSeismology (Planetary Science)Trek HeroVolcanology (Planetary Science)Trek HeroAnthropology (Social Science)Trek HeroArchaeology (Social Science)Trek HeroComparative Archaeology (Social Science)Trek HeroEconomics (Social Science)Trek HeroPaleoanthropology (Social Science)Trek HeroPolitical Science (Social Science)Trek HeroSociology (Social Science)Trek HeroAstronomy (Space Science)Trek HeroAstrochemistry (Space Science)Trek HeroAstrophysics (Space Science)Trek HeroCosmology (Space Science)Trek HeroStellar Navigation (Space Science)Trek HeroStellar Cartography (Space Science)Trek HeroSCIENCESidekickHero System Fifth Edition Rule Book(Hero System Fifth Edition Rule Book, page 47-48)
These Background Skills give a character a solid grasp of and working knowledge of a particular field of science.
Star HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroStar HeroTrek HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroStar HeroTrek HeroTrek HeroTrek HeroStar HeroStar HeroStar HeroHero System Fifth Edition Rule BookStar HeroSidekick(Hero System Fifth Edition Rule Book, page 50; Star Hero, page 47)
Characters with this Intellect Skill understand how to operate sensing and communication devices properly.
Choosing any of the defined Systems or System Groups will use the expanded rules from Star Hero. Not selecting any Systems or System Groups will use the default rules as stated in Hero System Fifth Edition Rule Book.
Trek HeroTrek HeroGround units of up to 20 personnelTrek HeroGround units up to the size of a Company of personnelTrek HeroThe full theater army.Trek HeroTrek HeroTrek HeroTrek HeroThe full theater air force.Trek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookSidekick(Hero System Fifth Edition Rule Book, page 50)
Characters with this Intellect Skill know how to fight effectively and efficiently.
RIDINGSidekickDRIVINGSidekickDRIVINGSidekickPILOTINGSidekickPILOTINGSidekickPILOTINGSidekickDRIVINGSidekickRIDINGSidekickPILOTINGSidekickRIDINGRIDINGHero System Fifth Edition Rule BookRIDINGHero System Fifth Edition Rule BookRIDINGHero System Fifth Edition Rule BookRIDINGHero System Fifth Edition Rule BookRIDINGHero System Fifth Edition Rule BookRIDINGHero System Fifth Edition Rule BookRIDINGHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookRIDINGANIMALSCAMELSDOGSEQUINESFLYINGBEASTSHUGEBEASTSSWIMMINGBEASTSOTHERRIDINGDRIVINGHero System Fifth Edition Rule BookRIDINGANIMALSCAMELSDOGSEQUINESFLYINGBEASTSHUGEBEASTSSWIMMINGBEASTSOTHERRIDINGDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDOGSDRIVINGHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookDRIVINGDRIVINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookBASICPARAPILOTINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookDRIVINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookPILOTINGStar HeroTrek HeroPILOTINGStar HeroTrek HeroPILOTINGHero System Fifth Edition Rule BookPILOTINGStar HeroTrek HeroPILOTINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookPILOTINGStar HeroTrek HeroPILOTINGStar HeroTrek HeroPILOTINGStar HeroTrek HeroPILOTINGHero System Fifth Edition Rule BookPILOTINGStar HeroTrek HeroPILOTINGStar HeroTrek HeroPILOTINGStar HeroTrek HeroPILOTINGHero System Fifth Edition Rule BookPILOTINGStar HeroTrek HeroPILOTINGStar HeroTrek HeroPILOTINGStar HeroTrek HeroPILOTINGHero System Fifth Edition Rule BookPILOTINGStar HeroTrek HeroPILOTINGStar HeroTrek HeroPILOTINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookPILOTINGHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookSidekick(Hero System Fifth Edition Rule Book, page 51-52)
This Background Skill allows characters to drive or pilot specific types of vehicles, or ride a living mount, under routine conditions.
HTHSidekickRangedSidekickRangedSidekickRangedSidekickRangedSidekickHTHSidekickRangedSidekickHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHStar HeroHTHStar HeroHTHStar HeroHTHStar HeroHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRangedHero System Fifth Edition Rule BookRangedHero System Fifth Edition Rule BookRangedHero System Fifth Edition Rule BookRangedHero System Fifth Edition Rule BookRangedHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroHero System Fifth Edition Rule BookHTHHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDHero System Fifth Edition Rule BookRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroRANGEDStar HeroHero System Fifth Edition Rule BookStar HeroSidekick(Hero System Fifth Edition Rule Book, page 53-54; Star Hero, page 48)
Weapon Familiarity represents the knowledge of how to use specific weapons.
Hero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroTrek HeroFantasy HeroFantasy HeroFantasy HeroFantasy HeroFantasy HeroFantasy HeroFantasy HeroFantasy HeroFantasy HeroFantasy HeroHero System Fifth Edition Rule BookFantasy HeroSidekick(Hero System Fifth Edition Rule Book, page 53)
Characters with this Intellect Skill can make, maintain, and repair various types of weapons. They can also identify the origin, uses, and effects of any weapon they are familiar with or have time to analyze.
Hero System Fifth Edition Rule BookHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickFantasy HeroFantasy HeroTrek HeroTrek HeroFantasy HeroNinja HeroHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookSidekickHero System Fifth Edition Rule BookStar HeroSidekickINTERNATIONALPOLICEStar HeroINTERNATIONALPOLICEStar HeroStar HeroSidekickHero System Fifth Edition Rule BookHero System Fifth Edition Rule BookSidekickStar HeroThis Fringe Benefit should be taken by robots and androids who are not considered propertyStar HeroStar HeroHero System Fifth Edition Rule BookSidekickThis Perk represents the benefits which accrue to a character from belonging to a large and/or powerful organization. The character can call on the group's resources when he needs them.Hero System Fifth Edition Rule BookThis Perk represents the character's access to classified or secret data. Typically this is government data or something similar.The Ultimate Martial ArtistThis Perk indicates that the character has received accreditation as an expert and instructoe in a specific martial aers style by a recognized body which regulates that style.The Ultimate Martial ArtistThis optional Perk indicates the character is recognized as a "black belt," or expert fighter, by a governing body of his style and has the right to refer to himself as such.The Ultimate Martial ArtistOnly characters in feudal-era Japanese campaigns can take this Fringe Benefit. It represents a samurai's right to kill anyone of a lower social class.The Ultimate Martial ArtistThis is a necessary perk of Buddhist monk characters.Hero System Fifth Edition Rule BookSidekick(Hero System Fifth Edition Rule Book, page 58-59)
A Fringe Benefit is a Perk which the character acquires from his job or background - a "perk" in the classic sense.Trek Hero(Trek Hero)
Anticipate Moods is the ability to spend 1 turn "reading the room" and detecting the prevailing moods. It is useful for diplomats, politicians, and other public speakers.Trek Hero(Trek Hero)
Blends In is a talent that enables the character to mold himself behind cover in such a way that he is even harder to hit. The character get +3 DCV if he makes a successful Concealment roll.Trek Hero(Trek Hero)
This talent represents a character whose boldness and confidence enable him to be better at performing various deeds, but only the heroic kind. Each level gives the character a +1 Overall Level to use, if he successfully makes an EGO Roll, but only for heroic actions. Trek Hero(Trek Hero)
This talent represents a character who can push themselves to perform more actions than they are normally capable of (but has no effect on attack actions per Turn in combat).
Aid 3d6+1 (standard effect: 10 points) to SPD, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4) (41 Active Points); Limited Power (Has No Effect In Combat; -1), Requires An EGO Roll (No Active Point penalty to Skill Roll -1/2), Self Only (-1/2)Trek Hero(Trek Hero)
The character is always receiving the "choice" assignments.
2d6 Luck, Only To Receive Choice AssignmentsTrek Hero(Trek Hero)
Focus, also called Levelheaded or Intrepid, is the ability to focus on performing non-combat skills without the pressures of combat hampering the skill. Trek Hero(Trek Hero)
This talent represents a character who is very good at competitive tasks, and gives the character +1 Level with all non-combat skills that is usable only in skill-vs-skill contests.Trek Hero(Trek Hero)
This talent represents a character who is lightning quick with Computers and computer-based equipment.
+3 with Computer Programming and Systems Operation, Only To Reduce The Time It Takes To Perform Tasks.Trek Hero(Trek Hero)
A person with this innate talent looks like everyone else of his race, and is hard to pick out of lineup or other such event. Important: A person with the Everyman talent CANNOT have the Disadvantage Distinctive LooksTrek Hero(Trek Hero)
Insight is the ability to see through lies and half-truths. After carrying on a conversation with another being, a character with this talent may detect when they are being lied to or being told half-truths. This talent relies on such things as tonal inflections, body language, and other subtle clues.Trek Hero(Trek Hero)
The character is adept at being in just the right place in combat.
+2 Lightning Reflexes with All Actions and 1d6 LUCKTrek Hero(Trek Hero)
The character is experienced in using inadequate tools, inappropriate components, and substandard materials without penalty.
+3 Levels with Electronics, Mechanics, and appropriate engineering skills (15 points); Only to offset penalties for poor equipment, parts, or materials (-1)Trek Hero(Trek Hero)
The character is adept at performing precision tasks under tight deadlines to deliver the impossible.
+3 Levels with Electronics, Mechanics, and appropriate engineering skills (15 points); Only to reduce the time it takes to perform the task/repair/etc. (-1)Trek Hero(Trek Hero)
Multitasking allows the character to perform two reasonable non-combat skill actions in a single phase; for example, using Multitasking to perform Paramedic - Andorian and Paramedic - Vulcan in the same phase, assuming he has the equipment and both are close enough to administer. Another would be mentally calculating the trajectory for slipshot effect while retrieving sensor logs for review.Trek Hero(Trek Hero)
This talent represents a character who is very good at procuring goods in a short period of time.
+3 Levels with Trading, Only To Reduce Time To Procure GoodsTrek Hero(Trek Hero)
This talent represents a character who can sway others through the conviction of religious beliefs.
+3 with Persuasion, Only With Matters Of Religious ConvictionTrek Hero(Trek Hero)
This talent represents a character whose aura causes awe and respect, and only the brave or foolish dare attack him.
+20 PRE, Single Effect...do not attackTrek Hero(Trek Hero)
The character can overhaul a system to exceed the established operational parameters of various systems and maximize their performance.
+3 Levels with Electronics, Mechanics, and appropriate engineering skills (15 points); Only to increase the efficiency of a device, such as exceeding maximum warp speed, increasing shield strength, etc. (-1)Trek Hero(Trek Hero)
This talent represents a character who knows how to make the most of his equipment, ignoring penalties for poor equipment and increasing the bonuses of good equipment.
+3 with INT-Based Skills, Only To Negate Penalties for Bad Equipment or Enhance Bonuses for Good Equipment.Trek Hero(Trek Hero)
The Vulcan Nerve Pinch is usable against humanoids without resistant PD, knocking most unconscious instantly.Hero System Fifth Edition Rule BookSidekick(Hero System Fifth Edition Rule Book, page 173)
This Advantage allows a character to reduce the END Cost of a Power.
DEFENSEHero System Fifth Edition Rule Book(Hero System 5th Edition Rule Book, page 334)
Mass represents the fact that the armor is heavy, which factors into Encumbrance and may even slow the character down enough to affect his DCV or movement.
Hero System Fifth Edition Rule BookATTACK